Join our webinar on the topic of virtual reality and gaming platforms and their increasing impact on design & planning in our cities.
The world of virtual reality technology is fast-evolving, and VR digital tools are now a mainstay of a number of design practices, with the AIA reporting in 2018 that 67% of large architecture practices have adopted VR technology. In addition, RIBA reported in 2022 that real-time technology in the gaming industry is helping to transform 3D visualisation in architecture.
This online talk will cover some examples of parametric models and their increased utilisation within the built environment industry, and the drive by some to make such models an open resource platform to improve public knowledge of schemes and developments in the planning pipeline.
We will be discussing how such platforms can increase public engagement through effective collaboration with both local authorities and existing digital research initiatives to improve knowledge of the built environment across the board.
There will also be some consideration of the role of AI generative tools and auto-composition algorithms within such models that could streamline design processes and further enrich this virtual world with more detailed visualisations.
Programme
10:00
Welcome from Chair
Florence Maschietto, Senior Programme Manager, NLA
10:05
Speaker Presentations
Re:Imagine London
Shajay Bhooshan, Associate Director, Zaha Hadid Architects
VU.City
Tazeen Raza, Architecture Sector Lead, VU.City
PropTech Tools & In1Place
Nour Ragab, Head of Production, Virtual Viewing
10:25
Panel discussion
10:45
Q&A
11:00
End